mechanicsplus
ECGS
Environmental Content Generation System is a new concept to bring home the idea of a truly living world. Server side has set value for all activities even sipping coffee overlooking your farm has a value. Once values in different categories are reached a random drop point inside the fiefdom is generated and a shard is spawned. Specific shards will go through a location period to find the local settlement and then begin its rotations. Shard rotations will spawn unique content from invasions of your local fiefdom to a endless flow of dungeons to farm.
Shards come in many forms and more planned to be added. All shards Air, chaos, sea, corruption, and siege all have set values. Each with its own mob rotations, loot tables and yes bosses. Beaware unaddressed shards begin a graduation system spooling up in difficulty and can leave devastating destructive paths through your kingdom even tear down fiefdoms all together!
This system is generated for solving some of todays problems with content. More over Forever Games ECGS system is gear for players to use as they see fit in line with developers game principles. Let us be clear this is a streamer design system. We are well aware that a great streamer will learn the system and produce endless content for their fan base. Get rich we don’t care as long as you are making money with our game and not off our game. The system is design for maximum fun.
World Classes
World classes are Cook, Angler, Cartographer, Treasure hunter, Diver, First mate, and Ship Captain.
Anyone can add these classes to their adventure to better create the rp in you. All are viable beneficial paths you can add to your life. Get out there and get those fishing trophies!
leadership
Every man women child and all points in-between carve their own path in Penance. However, this is not nor ever will be a easy game. The world is harsh and unforgiving in many ways. Soloers…. good luck with that.
Take advantage of the Clan and Guild system. Always seek to work together in all actions.
The whole of the system is set on teamwork even to the interlocking world systems. Which means to reach max progression in pve or pvp requires the success of the other.
The Crown
Some people will tell you they love intrigue and espionage. Another claim they hate it. Well, here we have a plenty as we chase leader boards in our activities across the lands. The Crown however is pretty much just that. As a member of the crown, it falls to you to progress the kingdom, carry out the king’s battle plans as you take the fight to the force of Hell.
These players have a wide range of quests objectives and out right conquest plans. Manage and balance the coin purse of the kingdom. Building and expanding isn’t cheap! Being said is is a long and in-depth political system that attempts to custom mold every server to its own player base.
All Crown members receive their own buffs and benefits. Epic Ank quest is but one line of quests every king seeks to anoint their ANK bearers.
Progeny
Alone you will have no alts and in Penance they are offspring. This system is a new approach to population management and progression as it isn’t just clicking create character. Plot and plan whom you chose to have you family ties too. It’s a rich system of linage buffs and passives for your alts. Yes strategy at every turn.